///Clean up any resources being used. p>///
~ Form1 () p> {
if (Components)
{
delete components;
}
}
private: System: IO: Ports: SerialPort ^ serialPort1;
private: System: Windows: Forms: ComboBox ^ comboBox1;
private: System: Windows: Forms: Button ^ button1;
private: System: Windows: Forms: Button ^ button2;
private: System: Windows: Forms: OpenFileDialog ^ openFileDialog1;
private: System: Windows: Forms: Button ^ button3;
private: System: Windows: Forms: TextBox ^ textBox1;
private: System: Windows: Forms: Label ^ label1;
private: System: Windows: Forms: Label ^ label2;
private: System: Windows: Forms: Label ^ label3;
private: System: Windows: Forms: ComboBox ^ comboBox2;
private: System: Windows: Forms: Label ^ label4;
private: System: Windows: Forms: ProgressBar ^ progressBar1;
private: System: ComponentModel: IContainer ^ components;
protected:
private:
///
///Required designer variable. p>///
# pragma region Windows Form Designer generated code
///
///Required method for Designer support - do not modify
///the contents of this method with the code editor.
///
void InitializeComponent (void)
{
this-> components = (Gcnew System: ComponentModel: Container ());
this-> serialPort1 = (Gcnew System: IO: Ports: SerialPort (this-> components));
this-> comboBox1 = (Gcnew System: Windows: Forms: ComboBox ());
this-> button1 = (Gcnew System: Windows: Forms: Button ());
this-> button2 = (Gcnew System: Windows: Forms: Button ());
this-> openFileDialog1 = (Gcnew System: Windows: Forms: OpenFileDialog ());
this-> button3 = (Gcnew System: Windows: Forms: Button ());
this-> textBox1 = (Gcnew System: Windows: Forms: TextBox ());
this-> label1 = (Gcnew System: Windows: Forms: Label ());
this-> label2 = (Gcnew System: Windows: Forms: Label ());
this-> label3 = (Gcnew System: Windows: Forms: Label ());
this-> comboBox2 = (Gcnew System: Windows: Forms: ComboBox ());
this-> label4 = (Gcnew System: Windows: Forms: Label ());
this-> progressBar1 = (Gcnew System: Windows: Forms: ProgressBar ());
this-> SuspendLayout ();
// p>// comboBox1
// p> this-> comboBox1-> Font = (Gcnew System: Drawing: Font (L В«Microsoft Sans SerifВ», 9.75F, System: Drawing: FontStyle: Regular, System: Drawing: GraphicsUnit: Point,
static_cast (204)));
this-> comboBox1-> FormattingEnabled = True;
this-> comboBox1-> Location = System: Drawing: Point (176, 21);
this-> comboBox1-> Name = L В«comboBox1В»;
this-> comboBox1-> Size = System: Drawing: Size (97, 24);
this-> comboBox1-> TabIndex = 1;
// p>// button1
// p> this-> button1-> Font = (Gcnew System: Drawing: Font (L В«Microsoft Sans SerifВ», 9.75F, System: Drawing: FontStyle: Regular, System: Drawing: GraphicsUnit: Point,
static_cast (204)));
this-> button1-> Location = System: Drawing: Point (323, 71);
this-> button1-> Name = L В«button1В»;
this-> button1-> Size = System: Drawing: Size (136, 23);
this-> button1-> TabIndex = 2;
this-> button1-> Text = L В«Прийняти файлВ»;
this-> button1-> UseVisualStyleBackColor = True;
this-> button1-> Click + = Gcnew System: EventHandler (this, & Form1: button1_Click);
// p>// button2
// p> this-> button2-> Font = (Gcnew System: Drawing: Font (L В«Microsoft Sans SerifВ», 9.75F, System: Drawing: FontStyle: Regular, System: Drawing: GraphicsUnit: Point,
static_cast (204)));
this-> button2-> Location = System: Drawing: Point (495, 70);
this-> button2-> Name = L В«button2В»;
this-> button2-> Size = System: Drawing: Size (127, 23);
this-> button2-> TabIndex = 3;
this-> button2-> Text = L В«Надіслаті файлВ»;
this-> button2-> UseVisualStyleBackColor = True;
this-> button2-> Click + = Gcnew System: EventHandler (this, & Form1: button2_Click);
// p>// openFileDialog1
// p> this-> openFileDialog1-> InitialDirectory = L В«D: В»;
this-> openFileDialog1-> RestoreDirectory = True;
this-> openFileDialog1-> Title = L В«Select fileВ»;
this-> openFileDialog1-> FileOk + = Gcnew System: ComponentModel: CancelEventHandler (this, & Form1: openFileDialog1_FileOk);
// p>// button3
// p> this-> button3-> Font = (Gcnew System: Drawing: Font (L В«Microsoft Sans SerifВ», 9.75F, System: Drawing: FontStyle: Regular, System: Drawing: GraphicsUnit: Point,
static_cast (...