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Реферати, твори, дипломи, практика » Курсовые проекты » Програма перевіркі логічного мислення

Реферат Програма перевіркі логічного мислення





} reset_board () {(int i=0; i lt; 9; ++ i) {[i]=0;

}

} update_board () {(state == PLAYING) {(player1.move!=- 1 amp; amp; player2.move == - 1) {[player1.move - 1]=player1.symbol;

} else if (player2.move!=- 1) {[player2.move - 1]=player2.symbol;

}

}

} display_result () {(player1.win) {:: cout lt; lt; player1.name lt; lt; pobedil! lt; lt; std :: endl;

} else if (player2.win) {:: cout lt; lt; player2.name lt; lt; pobedil! lt; lt; std :: endl;

} else if (player1.win == 0 amp; amp; player2.win == 0) {:: cout lt; lt; nichya! lt; lt; std :: endl;

} ( pause ); ( cls );

} update_game () {_board (); _ game_progress (); _ game_state (board);

} free_square () {(player1.move!=- 1 amp; amp; player2.move == - 1) {board [player1.move - 1] == 0;

} else if (player2.move!=- 1) {board [player2.move - 1] == 0;

} 0;

} display_board () {:: cout lt; lt; std :: endl; :: cout lt; lt; lt; lt; board [0] lt; lt; | Raquo; lt; lt; board [1] lt; lt; | Raquo; lt; lt; board [2] lt; lt; std :: endl; :: cout lt; lt; ----------- lt; lt; std :: endl; :: cout lt; lt; lt; lt; board [3] lt; lt; | Raquo; lt; lt; board [4] lt; lt; | Raquo; lt; lt; board [5] lt; lt; std :: endl; :: cout lt; lt; ----------- lt; lt; std :: endl; :: cout lt; lt; lt; lt; board [6] lt; lt; | Raquo; lt; lt; board [7] lt; lt; | Raquo; lt; lt; board [8] lt; lt; std :: endl; :: cout lt; lt; std :: endl; :: cin.sync ();

} display_game_progress () {(display_mode == PROGRESSIVE) {( cls ); _ intro ();

} :: cout lt; lt; npole posle hoda lt; lt; current_player.name lt; lt; std :: endl; _board ();

} verify_move () {(wrong_selection () ||! free_square ()) {:: cout lt; lt; nepravelnui hod. lt; lt; std :: endl; (player2.move == - 1) {.selected=1; .selected=0;

} else {.selected=0; .selected=1;

} ( pause ); (game_type == human vs computer ) {.selected=1; .selected=0;

} _ move ();

}

} seed_random_generator () {((unsigned) time (NULL));

} display_intro () {:: cout lt; lt; n ///////////////////////////////////////// lt; lt; std :: endl; :: cout lt; lt; Krestiki-Noliki lt; lt; std :: endl; :: cout lt; lt; ///////////////////////////////////////// lt; lt; std :: endl;

} setup_game_screen () {( mode con: cols=99 lines=300 );

} update_screen () {( pause ); ( cls ); :: cin.clear (); :: cin.sync (); _ intro (); _ game_type () ;

} check_game_state (char board [9]) {((board [0] == cSymbol amp; amp; board [1] == cSymbol amp; amp; board [2] == cSymbol) ||

(board [3] == cSymbol amp; amp; board [4] == cSymbol amp; amp; board [5] == cSymbol) ||

(board [6] == cSymbol amp; amp; board [7] == cSymbol amp; amp; board [8] == cSymbol) ||

(board [0] == cSymbol amp; amp; board [3] == cSymbol amp; amp; board [6] == cSymbol) ||

(board [1] == cSymbol amp; amp; board [4] == cSymbol amp; amp; board [7] == cSymbol) ||

(board [2] == cSymbol amp; amp; board [5] == cSymbol amp; amp; board [8] == cSymbol) ||

(board [0] == cSymbol amp; amp; board [4] == cSymbol amp; amp; board [8] == cSymbol) ||

(board [2] == cSymbol amp; amp; board [4] == cSymbol amp; amp; board [6] == cSymbol))

{(cSymbol == X ) {= XWIN;

} else if (cSymbol == O ) {= OWIN;

}

} {= DRAW; (int i=0; i lt; 9; ++ i) {(board [i] == 0) {= PLAYING ;;

}

}

}

} generate_moves (char _board [9], std :: list lt; int gt; amp; move_list) {(int i=0; i lt; 9; ++ i) {(_board [i] == 0) {_list.push_back (i);

}

}

} evaluate_position (char _board [9], player _player) {_game_state (_board); (game_over ()) {((state == XWIN amp; amp; _player.symbol == X raquo ;) ||

(state == OWIN amp; amp; _player.symbol == O )) {+ INFINITY;

} else if ((state == XWIN amp; amp; _player.symbol == ...


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