SBUF == temp2; (step == 4) SBUF == ztemp3; (step == 5) SBUF == temp3; (step == 6) SBUF == flagonoff; (step == 7) SBUF == temp3;
}
}
main ()
{
// ---------------------------------------- - Ini blok -------------------------------------------- = 0xFD ;//delitel dla skor 9600 = 0x50;// 8bit dannih Timer1 delit chastotu = 0x21;// timer 0 mode 1 auto reload = 1;// set bit EA and Timer0 enable = 1; = 1;// run timer0 and timer1 = 1;// on interrupt key = 1; = 1 ;//Interrapt enable = 0xf0 ;//na poslednem ind 0 = 0; = 0; = 0; = 0; = 0; = 0; = 0; = 0; = 0; = 0; = 0; = 1; = 1; = 1;
lcddat1 [0] = 0x54, [1] = 0x79, [2] = 0xBB, [7] = 0x54, [8] = 0xBA, [9] = 0x6F, [10] = 0xBC ; [0] = 0x43, [1] = 0xXBA, [2] = 0x6F, [3] = 0x70, [7] = 0x42, [8] = 0x70, [11] = 0xC0, [14] = 0xBC;
komanda = 0; (1)
{(ztemp1 == 0xff) lcddat1 [3] = 0x2d; lcddat1 [3] = 0x2B; [4] = temp1/10 +0 x30; [5] = temp1% 10 +0 x30; ( ztemp3 == 0xff)
}
}