) {colorSibir: ColorTransform = new ColorTransform ();. redOffset = 50;. greenOffset = -150;. blueOffset = -100;}
// Yellowif (v_Sibir> threshold && v_Sibir <0) {colorSibir: ColorTransform = new ColorTransform ();. redOffset = +180;. greenOffset = +100;. blueOffset = -5;}. colorTransform = colorSibir;
}
// uralcUral (v_Ural) {
// Red (v_Ural <= threshold) {colorUral: ColorTransform = new ColorTransform ();. redOffset = 50;. greenOffset = -150;. blueOffset = -100;}
// Yellowif (v_Ural> threshold && v_Ural <0) {colorUral: ColorTransform = new ColorTransform ();. redOffset = +180;. greenOffset = +100;. blueOffset = -5;}. colorTransform = colorUral;
}
// volgacVolga (v_Volga) {
// Red (v_Volga <= threshold) {colorVolga: ColorTransform = new ColorTransform ();. redOffset = 50;. greenOffset = -150;. blueOffset = -100;}
// Yellowif (v_Volga> threshold && v_Volga <0) {colorVolga: ColorTransform = new ColorTransform ();. redOffset = +180;. greenOffset = +100;. blueOffset = -5;}. colorTransform = colorVolga;
}
// kavkazcKavkaz (v_Kavkaz) {
// Red (v_Kavkaz <= threshold) {colorKavkaz: ColorTransform = new ColorTransform ();. redOffset = 50;. greenOffset = -150;. blueOffset = -100;}
// Yellowif (v_Kavkaz> threshold && v_Kavkaz <0) {colorKavkaz: ColorTransform = new ColorTransform ();. redOffset = +180;. greenOffset = +100;. blueOffset = -5;}. colorTransform = colorKavkaz;
}
// centrcCentr (v_Centr) {
// Red (v_Centr <= threshold) {colorCentr: ColorTransform = new ColorTransform ();. redOffset = 50;. greenOffset = -150;. blueOffset = -100;}
// Yellowif (v_Centr> threshold && v_Centr <0) {colorCentr: ColorTransform = new ColorTransform ();. redOffset = +180;. greenOffset = +100;. blueOffset = -5;}. colorTransform = colorCentr;
}
// moscowcMoscow (v_Moscow) {
// Red (v_Moscow <= threshold) {colorMoscow: ColorTransform = new ColorTransform ();. redOffset = 50;. greenOffset = -150;. blueOffset = -100;}
// Yellowif (v_Moscow> threshold && v_Moscow <0) {colorMoscow: ColorTransform = new ColorTransform ();. redOffset = +180;. greenOffset = +100;. blueOffset = -5;}. colorTransform = colorMoscow;
}
// North-WestcNW (v_NW) {
// Red (v_NW <= threshold) {colorNW: ColorTransform = new ColorTransform ();. redOffset = 50;. greenOffset = -150;. blueOffset = -100;}
// Yellowif (v_NW> threshold && v_NW <
) {colorNW: ColorTransform = new ColorTransform ();. redOffset...